Droskarhand

The Hand of Droskar

Category:
armor
Description:

Character Level

Enhancement Bonus

Special Ability

1st – 3th  

Masterwork Heavy Shield

4th – 6th

+1

Grasp of the Dark Smith I

7th – 9th

+2

Steady Hand of the Dark Smith I

10th – 12th

+3

Grasp of the Dark Smith II

13th – 15th

+4

Steady Hand of the Dark Smith II

16th – 18th  

+5

Grasp of the Dark Smith III

19th – 20th

+6

Steady Hand of the Dark Smith III

Bio:

Masterwork Heavy Shield (Ex): The Droskarhand is a masterwork mithral heavy shield. It also counts as alchemical silver for the purposes of overcoming damage reduction. It is immune to rust and fire effects. The Droskarhand counts as a reliquary item, and can be used as a holy symbol and as a divine focus.

Grasp of the Dark Smith I (Su): You get a +1 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. This bonus stacks with the bonus received from Spell Penetration.

Steady Hand of the Dark Smith I (Su): All 0th, 1st, 2nd, and 3rd level spells are automatically stilled, as if using the Still Spell metamagic feat. A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. Droskarhand’s stilled spell does not use up a spell slot one level higher than the spell’s actual level.

Grasp of the Dark Smith II (Su): You get a +2 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. This bonus stacks with the bonus received from Spell Penetration.

Steady Hand of the Dark Smith II (Su): All 4th, 5th, and 6th level spells are automatically stilled, as if using the Still Spell metamagic feat. A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. Droskarhand’s stilled spell does not use up a spell slot one level higher than the spell’s actual level.

Grasp of the Dark Smith III (Su): You get a +3 bonus on caster level checks (1d20 + caster level) made to overcome a creature’s spell resistance. This bonus stacks with the bonus received from Spell Penetration.

Steady Hand of the Dark Smith III (Su): All 7th, 8th, and 9th level spells are automatically stilled, as if using the Still Spell metamagic feat. A stilled spell can be cast with no somatic components. Spells without somatic components are not affected. Droskarhand’s stilled spell does not use up a spell slot one level higher than the spell’s actual level.

Droskarhand

Into the Darklands Brendon_Mize Torrie